My Work

My passion in a startup

UX Design & Entrepreneurship - Explorate

International volunteering community.
As the founder, I wore many hats and poured my learnings from design, entrepreneurship, communication, and research to Explorate. I led the end-to-end  process and collaborated with designer and engineers.
Trovo, Tencent

UX Research - Trovo

Solo user research internship at Tencent.
As the lead and solo user researcher, I spearheaded the development of the interview guide, conducted 15 in-depth interviews with end users, created 4 user personas, and pitched 10+ event ideas to help scale growing early-stage product.
7 week class project

Physical Product Design - HoleBrain

A better Covid barrier.
I designed and led user interviews, survey analysis, brainstorming sessions, and video production to root the design in user's needs through research-based storytelling.
5 week class project

Service Design - Tomate

Simplifying ordering at Tomate.
I conducted service safari, led stakeholder interviews, and secondary research about customer satisfaction. After synthesizing the results from service safari and interviews, I created the ecology map, our client's pain points, and design principles according to their priorities. I created the "vending machine" prototype and built the final "How to Tomate?" poster.
8 week class project

Storytelling - Homemore Days

An interactive documentary to redefine the notion of home
I crafted the entire project from plot writing to coding with Twine.
12 week class project

Product Design - CityLoom

A physical product to help young professionals who relocated to navigate the journey of moving to a new city.
I crafted the entire project from user interview to manufacturing the prototypes.
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