CityLoom - Weekly city guide for new residents

Physical Product Design + Research

How might we enhance the relocation experience for young professionals in a new city through curating curiosity and exploration?

WHAT IS CITYLOOM?

Inspired by advent calendars, CityLoom is a weekly guide to help young professionals navigate, connect, and thrive in their new urban journey.

CityLoom is intended to help working professionals who recently relocated to a new city to have a smooth transition to the change through resource-sharing and community-building. The product would help foster a city environment that is kind to newcomers, especially those who may not have an immediate community (such as university) to lean into.

ROLE
Solo Designer
SCOPE
12 weeks
SKILLS
Rapid Prototyping, 3D Modeling (OnShape), Illustrator, UX Research, Playground AI

PROBLEM

Moving to a new place is challenging

"I was overwhelmed with happiness when I first moved to Turkey but also felt homesick

—- Urban designer who moved from Bangladesh to Turkey
"I didn’t know where to start looking for friends. Was too proud to download Bumble Friends”

—- Business analyst relocated from New York to Chicago

Notice & Empathize

I started with the direction of fostering kindness in the city. I narrowed down to the existing problem space through user research and observation

I started with observing and noting down what kindness looks like in the city.

Then, I distilled insights through my interview results with the class's interview results through affinity mapping and decided to focus on the challenges around moving to a new city.

DEFINE

Clarify design requirements through emotions, attributes, and moodboard

Emotions

Pleasant surprise

Curious

Relaxed

Connected

Attributes

Moodboard captures inspiration that represent emotions and attributes I set for myself

IDEATE

Sketch, 10 sketch models, storyboard

Made 10 sketch models to brainstorm and reflect on the solutions in my problem space

Through hands-on making, I explored the form and function of each solution that I previously sketched and noted down what I liked, what I wondered, and what I learned from each prototype. Combining my reflections with learnings I received from my classmates, I proceeded with making 3 higher-fidelity sketch models to narrow down.

Used storyboard to document the before vs after state

Storyboarding allowed me to further clarify the problem I'm solving as well as the key functionality of the solution I'm building. It allowed me to incorporate the product attribute and emotions I'm eliciting through the product.

Narrowing down to 3 ideas with high-fidelity sketch models and sketches

Design Inspiration

I experimented with using Playground AI to gain inspiration when generating ideas to create sketches and high-fidelity sketch models.

High-fidelity Sketches

High-fidelity Sketch Models

PROTOTYPE

Based on user feedback and the novelty of the idea, I decided to pursue the Cityscape Calendar idea

I gathered feedback by talking to four individuals who recently moved to new cities. They expressed a common desire to familiarize themselves with the urban environment and make friends. Contrary to my assumption of daily interaction in by the bedside table, they prefer interacting with the product on a weekly basis, placing it in the living room or foyer as a conversation starter for friends.

High-fidelity prototype

I created the initial CityLoom prototype using OnShape, a laser cutter, and a 3D printer. The product encourages users to explore a specific category (e.g., nature, community events) weekly during the first two months in a new city. The collected artifacts assemble on a map, serving as a memory keepsake.

TEST

Clarifying assumptions to set testing directions

My Desirability Assumptions

I reflected on what is the most important assumption that will make my design a complete failure. I decided to focus on the "useful" aspect when coming up with the testing plan.

Useful

Young professionals who recently moved to a new city will want a guide to help discover the new environment. The guidance to lean into curiosity versus fear will help ease their transition.

Useable

Young professionals who recently relocated to a new city will use it within the first two months. They will discover a spot every week and receive an artifact as memory keepsake when they are done.

Desirable

The anticipation of exploration and building new connections will spark excitement. Users may find the weekly design usage surprising and look forward to each experience.

I tested both the form and functionality of the design through interviews and surveys

In terms of the form, I focused on the scale, color, and material when testing with target users (young professionals age 22-30). I lasercut various sizes and shapes of the cardboard design and received feedback preferring soft edges and smaller scale.

For functionality testing, I engaged with users, particularly those who recently moved, to understand their information needs in a new city like Philadelphia. I observed their reactions to the content I provided and gathered insights through interviews. Additionally, I conducted a survey to gauge perceptions of Philadelphia, including associating colors and identifying hidden gems. Both the survey and interviews informed the content and experience I aim to deliver.

ITERATION

Incorporating feedback into the design

CityLoom 2.0 combines new resident's interests in connecting new people with the pre-planned exploration guides to immerse one in the local scenes.  

"I would be more inclined to explore with someone else".

Give the inclination to explore with others and the struggle to meet new people when first moving to a new place, I added the digital element that paired people with an adventure buddy / group to unlock their CityLoom experience together.

Upon hearing the desire to avoid chaos in the new space, I redesigned the previous display to a vertical format representing the city skyline.


I downscaled the final package design by more than 50% to represent a portable gift option for new residents.

Each drawer represents a category (i.e. nature, art etc.) about the city that drew the most interests to new residents based on the survey feedback I collected.

The design of the box is also meant to be more sustainable with the possibility of reusing it as jewlery box or storage boxes.

REFLECTION

What do I wish I had done differently?